Seriously social : crafting opinion leaders to spur a two-step flow of news

dc.contributor.advisorLasorsa, Dominic L.en
dc.creatorKaufhold, William Thomasen
dc.date.accessioned2011-06-01T15:20:48Zen
dc.date.available2011-06-01T15:20:48Zen
dc.date.issued2011-05en
dc.descriptiontexten
dc.description.abstractSince the 1960s, the United States has experienced steady declines in news consumption and commensurate attrition in civic engagement and political participation. Americans read newspapers at less than one fourth the rate of 60 years ago; voter turnout has fallen to the point where the U.S. ranks 23 out of 24 established democracies; signing petitions, volunteering for a civic organization like the PTA and political party affiliation are all at contemporary lows. But these indicators only tell half the story…the younger half. Because among Americans over age 50, attrition in all these areas is much milder; among those under age 30 they are much steeper. So do young adults get news? If so, how do they get news? If not, how do they find out about things? A 21-year old journalism student reported that: “I usually just hear it from friends, when I talk to friends.” The present study employed four methods: Secondary analysis of longitudinal Pew data; interviews and focus groups about news consumption and media use habits, including social media and wireless devices; a survey on social media use and its relationship to news and news knowledge; and an experiment testing a novel game as a way to convey news and civics knowledge, all involving students at three large state universities. Findings include the following: students often rank social media use, like Facebook, as their most important and most-used media; social media are negatively related with traditional news use and with news knowledge; students draw clear and important distinctions between news and information; one method of teaching (direct instruction) works well while another (a news game) works, but not as well. Of particular interest is the role of opinion leaders in the two-step flow of news, and the role of relevance and need for orientation in agenda setting. Novel contributions include a clearer definition of students’ distinction between news and important information as they define it, a framework by which to experiment with creating an interactive game using news to promote news seeking, and some provocative recommendations for future research.en
dc.description.departmentJournalism and Mediaen
dc.format.mediumelectronicen
dc.identifier.urihttp://hdl.handle.net/2152/11402en
dc.language.isoengen
dc.rightsCopyright is held by the author. Presentation of this material on the Libraries' web site by University Libraries, The University of Texas at Austin was made possible under a limited license grant from the author who has retained all copyrights in the works.en
dc.subjectYoung adultsen
dc.subjectSocial mediaen
dc.subjectNewsen
dc.subjectJournalism educationen
dc.subjectMedia literacyen
dc.subjectTwo-step flow of newsen
dc.subjectOpinion leadersen
dc.subjectAgenda settingen
dc.subjectCivic engagementen
dc.subjectNews audiencesen
dc.subjectNews audiences--United Statesen
dc.subjectNews flowen
dc.subjectPublic participationen
dc.subjectYouth and news mediaen
dc.subjectPewen
dc.subjectAge of indifferenceen
dc.titleSeriously social : crafting opinion leaders to spur a two-step flow of newsen
thesis.degree.departmentJournalismen
thesis.degree.disciplineJournalismen
thesis.degree.grantorThe University of Texas at Austinen
thesis.degree.levelDoctoralen
thesis.degree.nameDoctor of Philosophyen

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