Reactive synthesis of action planners

dc.contributor.advisorPryor, Mitchell Wayne
dc.contributor.advisorOort, Eric van
dc.creatorSharma, Nitish
dc.date.accessioned2019-05-09T18:36:39Z
dc.date.available2019-05-09T18:36:39Z
dc.date.created2018-12
dc.date.issued2019-02-06
dc.date.submittedDecember 2018
dc.date.updated2019-05-09T18:36:40Z
dc.description.abstractAn increase in the level of autonomy marks one of the fundamental focuses of current robotic systems. This involves the ability of a robot to reason about its environment and plan its motion in order to carry out assigned tasks. For all tasks, it generally involves abstractions into discrete, logical actions, where each discrete action defines a particular capability of the robot. The problem of synthesis of correct-by-construction action planners has been considered in this work. Action Description Language (ADL) is used to model the actions. These ADL definitions are then translated to Linear Temporal Logic (LTL). LTL based specifications are further used for the reactive synthesis of the strategy. This work largely focuses on expressiveness which consists of a definition of the actions and system/environment behavior. Classical ADL semantics cannot handle multiple agents or non-determinism. A natural extension of ADL (referred to as ADLnE in this document) has been proposed which can handle dynamic environments, non-determinism, and multiple agents. The proposed work can be seen as an extension to generic search based action planners. One such A* search-based method, Goal Oriented Action Planner (GOAP) has been considered which is based on ADL semantics and is limited by deterministic, single agent modeling. Through examples, it has been established that for deterministic, single agent and static (or at best quasi-static) systems, the proposed strategy matches that of GOAP. For dynamic and multi-agent situations, a reactive action plan is synthesized (if feasible) that is guaranteed to satisfy the formal specification, i.e. achieve the goal.
dc.description.departmentMechanical Engineering
dc.format.mimetypeapplication/pdf
dc.identifier.urihttps://hdl.handle.net/2152/74526
dc.identifier.urihttp://dx.doi.org/10.26153/tsw/1646
dc.language.isoen
dc.subjectAction planners
dc.subjectTwo-player game
dc.subjectWorst case analysis
dc.subjectCorrect-by-construction
dc.subjectADLnE
dc.subjectLTL
dc.subjectReactive synthesis
dc.titleReactive synthesis of action planners
dc.typeThesis
dc.type.materialtext
thesis.degree.departmentMechanical Engineering
thesis.degree.disciplineMechanical Engineering
thesis.degree.grantorThe University of Texas at Austin
thesis.degree.levelMasters
thesis.degree.nameMaster of Science in Engineering

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