Easing software development for pervasive computing environments
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In recent years pervasive computing has enjoyed an amazing growth in both research and commercial fields. Not only have the number of available techniques and tools expanded, but the number of actual deployments has been underwhelming. With this growth however, we are also experiencing a divergence of software interfaces, languages, and techniques. This leads to an understandably confusing landscape which needlessly burdens the development of applications. It is our sincere hope that through the use of specialized interfaces, languages, and tools, we can make pervasive computing environments more approachable and efficient to software developers and thereby increase the utility and value of pervasive computing applications. In this dissertation, we present a new method for creating and managing the long-term conversations between peers in pervasive computing environments. The Application Sessions Model formally describes these conversations and specifies techniques for managing them over their lifetimes. In addition to these descriptions, this dissertation presents a prototype implementation of the model and results from its use for realistic scenarios. To address the Application Sessions Model's unique needs for resource discovery in pervasive computing environments, we also present the Evolving Tuples Model. This model is also formally defined in this dissertation and practical examples are used to clarify its features. A prototype for both sensor hardware and software simulation of this model is described along with results characterizing the behavior of the model. The models, prototypes, and evaluations of both models presented here form the basis of a new and interesting line of research into support structures for pervasive computing application development.
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