Browsing by Subject "Girls' studies"
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Item Gender, power, and performance : representations of cheerleaders in American culture(2012-05) Wright, Allison Elaine; Engelhardt, Elizabeth S. D. (Elizabeth Sanders Delwiche), 1969-; Davis, Janet M.; Smith, Mark C.; Kearney, Mary C.; Todd, Janice S.This dissertation reveals that the various, often conflicting media representations of cheerleaders are responsible for the many ways gender and power are refracted through the lens of American popular culture and on the bodies of American youth. Beginning in the circumscribed nineteenth century world of elite male privilege, the history of cheerleading is intimately connected to the discourse of masculinity in America. It is not until almost one hundred years after the activity’s birth that its primary narrative changes from one of masculinity to one of power. This project calls attention to the ways in which sociohistoric context impacts representations of cheerleaders. My interdisciplinary project draws on sources from the popular press; children’s, adult, and mainstream literature, film, and television; material culture; and interviews with cheerleaders themselves; and engages with existing cheerleading scholarship as well as literary criticism and feminist scholarship. Each chapter interrogates a different, related trend in the cultural representation of cheerleaders, including: competing narratives of victimization, im/perfection, and popularity; a third wave feminist vision of gendered superpower; prescriptions of beauty and behavior; pornography and its connection to the professionalization of cheer; and the performance of representation by actual cheerleaders. Taken together, these chapters trace patterns of representation, fraught with nuance and complexity, to provide a picture of a shifting cultural icon whose relationship to larger social movements is often reciprocal and who challenges societal expectations of gender and generation over three centuries.Item No bad memories : a feminist, critical design approach to video game histories(2014-05) Weil, Rachel Simone; Lee, GloriaCertain unique sights and sounds of video games from the 1980s and 1990s have been codified as a retro game style, celebrated by collectors, historians, and game developers alike. In this report, I argue that this nostalgic celebration has escaped critical scrutiny and in particular omits the diverse experiences of girls and women who may have been alienated by the tough, intimidating nature of a twentieth-century video-game culture that was primarily created by and for boys. Indeed, attempts to attract girls to gaming, such as the 1990s girls' game movement, are usually criticized in or absent from mainstream video-game histories, and girly video games are rarely viewed with the same nostalgic fondness as games like Super Mario Bros. This condition points to a larger cultural practice of trivializing media for girls and, by extension, girlhood and girls themselves. My critical design response to this condition has been twofold. First, I have recuperated and resituated twentieth-century girly games as collectible, valuable, and nostalgic, thereby subverting conventional historical narratives and suggesting that these games have inherent cultural value. Second, I have created new works that reimagine 8-bit style as an expression of nostalgia for twentieth-century girlhood rather than for twentieth-century boyhood. This report contains documentation of some relevant projects I have undertaken, such as the creation of a video-game museum and an 8-bit video game called Electronic Sweet-N Fun Fortune Teller. In these projects and in future works, I hope to disrupt dominant narratives about video game history and nostalgia that continue to marginalize and trivialize girls' and women's experiences and participation in contemporary game cultures.